Delegate KaijuStats.UserAchievementStoredHandler
Delegate for the result of storing an achievement on the server.
Namespace: KaijuSolutions.MultiplayerEngine
Syntax
public delegate void UserAchievementStoredHandler(ulong game, string achievement, uint current, uint max);
Parameters
| Type | Name | Description |
|---|---|---|
| System.UInt64 | game | The game this achievement is for. |
| System.String | achievement | The name of the achievement. |
| System.UInt32 | current | The current progress on the achievement. If this and the max value are both zero, the achievement is unlocked. |
| System.UInt32 | max | The max or final value to unlock the achievement. If this and the current value are both zero, the achievement is unlocked. |