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    Delegate KaijuStats.UserAchievementStoredHandler

    Delegate for the result of storing an achievement on the server.

    Namespace: KaijuSolutions.MultiplayerEngine
    Syntax
    public delegate void UserAchievementStoredHandler(ulong game, string achievement, uint current, uint max);
    Parameters
    Type Name Description
    System.UInt64 game

    The game this achievement is for.

    System.String achievement

    The name of the achievement.

    System.UInt32 current

    The current progress on the achievement. If this and the max value are both zero, the achievement is unlocked.

    System.UInt32 max

    The max or final value to unlock the achievement. If this and the current value are both zero, the achievement is unlocked.

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