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    Kaiju Multiplayer Engine

    Seamless Steam multiplayer in Unity.

    Kaiju Multiplayer Engine comes packed with features to make multiplayer development as easy as possible, allowing you to focus on your gameplay:

    • Work with your favourite networking stack!
      • Netcode for GameObjects
      • PurrNet
      • FishNet
      • Implement your own custom networking solution!
    • Test your game locally using Multiplayer Play Mode or ParrelSync.
    • Browse lobbies, add custom filters, and invite and join friends!
      • Set lobbies to public, friends only, or invite only!
      • Kick or ban players from your lobby!
    • Full voice and text chat support!
    • Easily use the Steam overlay and Steam's achievements, stats, and leaderboards in your game.
    • Dedicated editor windows to easily test all functionality.
    • A developer UI allows for testing all functionality in standalone builds.
    • Play a demo of Kaiju Multiplayer Engine!
      • From the included standalone networking sample and demonstrates the developer UI.
      • Demo available for Windows. As this demo is not a full Steam release, certain features such as the Steam overlay will not function.
    • Works on all platforms Steam supports being Windows, Mac, and Linux.
    • Supports disabling domain reload, letting you enter play mode faster!
    • Supports Mono and IL2CPP scripting backends.

    Download Kaiju Multiplayer Engine!

    Get started with Kaiju Multiplayer Engine!

    Got a question or an idea? Get in touch!

    Networking

    Testing

    Matchmaking

    Getting Started

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