Class KaijuTickerRate
Provides an easy means to tick your local client at a given rate for networking.
Namespace: KaijuSolutions.MultiplayerEngine.Synchronization
Syntax
public sealed class KaijuTickerRate : KaijuTicker
Properties
TicksPerSecond
The number of ticks per second to run at.
Declaration
public override uint TicksPerSecond { get; }
Property Value
| Type | Description |
|---|---|
| System.UInt32 |
Overrides
Methods
Connected()
Handle spinning up the background thread to increment the tick.
Declaration
protected override void Connected()
Overrides
Disconnected()
Handle shutting down the background thread to increment the tick.
Declaration
protected override void Disconnected()