Struct KaijuInterpolator<T>.KaijuInterpolationState
Past interpolation state data.
Namespace: KaijuSolutions.MultiplayerEngine.Synchronization
Syntax
public struct KaijuInterpolationState
Constructors
KaijuInterpolationState(T, UInt32)
Create a state instance.
Declaration
public KaijuInterpolationState(T value, uint tick)
Parameters
| Type | Name | Description |
|---|---|---|
| T | value | The value at this state. |
| System.UInt32 | tick | The tick this state value was sent at. |
Fields
Tick
The tick this state value was sent at.
Declaration
public readonly uint Tick
Field Value
| Type | Description |
|---|---|
| System.UInt32 |
Value
The value at this state.
Declaration
public readonly T Value
Field Value
| Type | Description |
|---|---|
| T |